- Artikel-Nr.: MTV-BDY
Motive:Body offers uncommonly simple workflows and impeccable body tracking data, including precision finger tracking in large volumes with high subject counts—perfect for indie studios and AAA production houses alike.
One-click subject calibration
Calibrate new skeletons in an instant, with a single button click, for subject setup that is unprecedented in its speed and simplicity. You can even do so with multiple subjects in the volume at once. And when you’re ready to send your data to MotionBuilder, Motive:Body will export a pre-configured Actor, with skeletal proportions and markerset ready and waiting on the other end.
Expanded subject counts
Motive:Body's kinematic labeler has been optimized to track higher subject counts, for capturing more people in larger volumes.
Kinematic labeling
Motive:Body uses a clear understanding of each of the subjects’ skeletal structure to produce marker labels. This approach delivers tremendously accurate marker labels, providing stunning real-time output, even during close interaction.
Tracking, solving, and labeling
- One-click subject calibration for painless setup
- New, higher-density markersets with options for hinged-toes and finger tracking.1
- Baseline - 37 markers
- With hinged-toe - 41 markers
- With hinged-toe and fingers - 49 markers
- Kinematic labeler for accurately labeling complex reconstructed 3D points during close-proximity, highly-interactive captures
- Support for higher subject counts, both in real-time and offline applications
- Track up to 2,000 markers with the industry’s most precise 3D reconstruction
- Manual trajectory labeling for non-rigid reconstructed 3D points
- One-click rigid body creation
- Customizable rigid body solver parameters, including:
- Deflection and flexibility
- Dynamic and static constraints
- Marker sharing
- Kalman smoothing
- System health monitoring and event logging ensure that every stage in the workflow operates optimally and identify potential problems when performance issues arise
- Multi-camera Rigid Body tracking
- 3 marker minimum per Rigid Body for 6DoF
- 7 marker maximum per Rigid Body
- Max Rigid Bodies: 32
- Redundant Rigid Body marker hand-off
Camera control and frame sync
- Camera manager with drag-and-drop migration between camera groups
- Setting presets for quickly tuning to specific camera functions
- Tracking
- Reference
- Aiming
- Custom
- Complete control of camera settings
- Frame rate
- Exposure
- Threshold
- Illumination (strobed or continuous)
- Gain
- Filter Switcher
- Synchronization control, including frame delivery and shutter offset
- Full-frame, synchronized, calibrated reference video with 3D overlay
- Aim Assist integration for compatible cameras
- Auto-masking of all 2D camera views with a single click
- Pixel inspection tool for measuring pixel brightness anywhere on any camera
- Back-projection of marker data onto 2D camera images
- Verbose camera activity and health indicators overlaid on 2D camera views
External integration
- SMPTE Time Code support for recorded and streamed data (via eSync)
- Flexible real-time streaming:
- Free MotionBuilder plugin (7.5, 2009-2013)
- IKinema Action for Maya (2009-2013)
- VRPN
- Trackd
- Custom network development via NatNet SDK
- Bypass the Motive UI with native integration in external applications via Motive API
- External sync in/out:
- Genlock (via eSync)
- General purpose sync in/out (via eSync or OptiHub)
- Broadcast simple XML UDP packet for start/stop record for triggering remote devices
- Compatibility with 3D Shutter Glasses (via eSync or OptiHub)
- Free 3ds Max plugin (9/2009/2010/2011/2012)
Calibration
- Automatic lens detection, with support for custom lensing
- Support for OptiWands or custom calibration wands
- Calibrate multiple camera groups with unique settings
- 3D capture volume visualization, scalable by desired camera overlap
- Run new, full calibrations or refinements of existing calibrations
- Utilize volume visualizations and measurement tools to assess volume health and system accuracy
Data management & post
- New data management system:
- Drag-and-drop asset management
- Paste in shot lists from clipboard
- New integrated Take files include 2D, 3D, and skeletal data, with optional 2D data archiving
- Verbose file metadata for each take, including assets and health indicators
- Optional offline trajectorization:
- Improved solves for complex, high-density reconstructed 3D points
- Re-trajectorization with new camera or subject calibrations
- New data scrubber:
- Take health indicators reveal gaps in data
- Channel view for X, Y, Z editing
- Tracks view for quickly identifying and re-labeling or merging mislabeled and unidentified trajectories
- Trajectory editing tools
- Fix swapped trajectories
- Fill gaps manually or automatically
- Move trajectories up/down
- Smoothing, with customizable filter cutoff frequency
- Manual labeling, including support for custom markersets
- Solve to skeletal data in Motive, or export opticals for external solving
- Export formats:
- C3D for optical data
- FBX for optical, rigid body, and skeletal data
- BVH for rigid body and skeletal data
- CSV for optical and rigid body data
System Requirements
Recommended system requirements can vary significantly based on camera model and count. Please visit the system builder tool to find system recommendations tailored to your specific setup.
Additional Info
- Part number: MTV-BDY